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Author Topic: BGRA Sprites  (Read 145 times)


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BGRA Sprites
« on: March 14, 2018, 12:09:32 pm »
Hi all and thx in advance

I have been using BGRABitmap and have noticed it has a Sprite Type and Sprite Engine, but cannot see any demos of how to implement it?

1) I want to draw on a TBGRABitmap and then use this image as a sprite.
2) I want to use sprites as I wish to implement animation and also scale them easily ad hoc.

I am able to animate using a IBGLTexture and achieve most of the above but thought it would have better batch rendering using the sprites/sprite engine?

Any input appreciated.



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