I'm thinking of using BGRA to make my 2D levels for a platform game, basically I would draw the sprites and graphics etc on the control but not sure which control would be best suited for this in terms of performance etc?
Available options that I see are:
TBGLVirtualScreen (under OpenGL tab)
TBGRAGraphicControl
TBGRAVirtualScreen
TBGPanel
OpenGL always sounds like something I need as well but it's rather tricky to setup and I see no obvious way of loading bitmaps etc otherwise I would possibly use TOpenGLControl. Instead I think BGRA could help, just not sure which control is best suited for this?
Thanks