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Author Topic: Game Contest 2018  (Read 6848 times)

mrguzgog

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Re: Game Contest 2018
« Reply #75 on: January 31, 2018, 08:40:47 pm »
Haha, great name, it looks fine and don't forget poor people with Windows later :)

Btw. my game is crashing on Linux even under WINE :)

Hehe, I'm not going to even think about compiling on Windows until it's finished  :)

What library or framework are you using?

I've now got 'levels' sorted and done some more tidying but it's still code-spaghetti in here  :o







Paul_

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Re: Game Contest 2018
« Reply #76 on: February 01, 2018, 01:16:41 am »
I'm using SFML (https://github.com/DJMaster/csfml-fpc)

It will work after some code polishing. I just wonder why it's crashing WINE :)
« Last Edit: February 01, 2018, 01:19:05 am by Paul_ »

Eugene Loza

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Re: Game Contest 2018
« Reply #77 on: February 01, 2018, 07:07:15 am »
I just wonder why it's crashing WINE :)
Because Wine is really no panacea :) And personally some time ago I found that my distro repository had a very outdated version of Wine, so I got the freshest version from the WineHQ and it worked better. Compare the version you're using with the upstream.
Lazarus 1.9 + FPC 3.1.1 Debian Jessie 64 bit.

My Free and Open Source games in Lazarus/FreePascal/CastleGameEngine:
https://decoherence.itch.io/
(and some ancient games in Turbo Pascal too)
Sources are here: https://github.com/eugeneloza?tab=repositories

Paul_

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Re: Game Contest 2018
« Reply #78 on: February 01, 2018, 04:31:33 pm »
Thanks for good tip, with actual version from winehq.org it's working.

I will try also native compilation.

 

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