Lazarus
Home
Help
TinyPortal
Search
Login
Register
Lazarus
»
Forum
»
Programming
»
Packages and Libraries
»
RNL - Realtime Network Library - opensource reliable UDP network lib for games
Free Pascal
Website
Downloads
Wiki
Documentation
Bugtracker
Mailing List
Lazarus
Website
Downloads (Laz+FPC)
Packages (OPM)
FAQ
Wiki
Documentation (RTL/FCL/LCL)
Bugtracker
CCR Bugs
IRC channel
GIT
Mailing List
Other languages
Foundation
Website
Useful Wiki Links
Project Roadmap
Getting the Source
Screenshots
How to use the forum
About donations (wiki)
Bookstore
Computer Math and Games in Pascal
(preview)
Lazarus Handbook
Search
Advanced search
Recent
Find child controls by na...
by
Handoko
[
Today
at 04:17:05 am]
Demoscene The Champs Crac...
by
Gigatron
[
Today
at 02:26:07 am]
Linux Workspaces -- StayO...
by
dbannon
[
Today
at 02:13:13 am]
Assign (textfile) not com...
by
teresa
[
Today
at 01:56:13 am]
How to: create DLL file f...
by
KodeZwerg
[
Today
at 12:57:56 am]
Slow copying of small str...
by
jamie
[
Today
at 12:37:04 am]
location of non visual co...
by
VisualLab
[April 17, 2024, 11:58:55 pm]
For-in loop over constant...
by
Joanna
[April 17, 2024, 11:57:15 pm]
Lazarus editor feature re...
by
440bx
[April 17, 2024, 11:49:08 pm]
InstallAware Using Lazaru...
by
VisualLab
[April 17, 2024, 11:08:24 pm]
How would you define a fi...
by
wp
[April 17, 2024, 11:04:00 pm]
Directx9 with mylogo insi...
by
KodeZwerg
[April 17, 2024, 11:03:54 pm]
Lazarus for Windows on aa...
by
Wallaby
[April 17, 2024, 10:25:46 pm]
Azure sql database will n...
by
dseligo
[April 17, 2024, 10:15:27 pm]
[SOLVED] TDbf table, Leve...
by
1HuntnMan
[April 17, 2024, 10:03:16 pm]
Doomed name
by
Martin_fr
[April 17, 2024, 09:09:52 pm]
lazarus-project_3.2.0-0_a...
by
midigark
[April 17, 2024, 06:09:40 pm]
Text orientation in TMemo...
by
wp
[April 17, 2024, 05:51:25 pm]
TBGRABitmap.TextSize retu...
by
circular
[April 17, 2024, 05:24:04 pm]
BUG REPORT: Unable to gen...
by
gasensor
[April 17, 2024, 05:10:20 pm]
[solved]FP IDE(FP.exe) fa...
by
gasensor
[April 17, 2024, 04:45:40 pm]
Inherits forms and releas...
by
ASerge
[April 17, 2024, 03:37:45 pm]
The weird Rewrite bug
by
Kays
[April 17, 2024, 01:23:40 pm]
FpDebug unexpected Assemb...
by
440bx
[April 17, 2024, 12:54:43 pm]
Arabic text, problem on L...
by
Zaher
[April 17, 2024, 12:34:05 pm]
« previous
next »
Print
Pages: [
1
]
Author
Topic: RNL - Realtime Network Library - opensource reliable UDP network lib for games (Read 2856 times)
BeRo
New Member
Posts: 45
RNL - Realtime Network Library - opensource reliable UDP network lib for games
«
on:
October 08, 2017, 02:14:25 pm »
I did it again
https://github.com/BeRo1985/rnl
RNL - Realtime Network Library - The opensource reliable UDP network library for real-time games
RNL is an UDP-based and in Object-Pascal implemented network library for real-time applications and games, inspired by ENet, yojimbo, libgren, and so on.
For more details and a feature list see
https://github.com/BeRo1985/rnl/blob/master/README.md
Logged
Paul_
Full Member
Posts: 143
Re: RNL - Realtime Network Library - opensource reliable UDP network lib for games
«
Reply #1 on:
March 26, 2018, 05:41:43 pm »
Really interesting stuff, do you plan any examples and documentation?
Logged
Print
Pages: [
1
]
« previous
next »
Lazarus
»
Forum
»
Programming
»
Packages and Libraries
»
RNL - Realtime Network Library - opensource reliable UDP network lib for games
TinyPortal
© 2005-2018