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Author Topic: Automatic object deletion  (Read 16059 times)

Blestan

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Re: Automatic object deletion
« Reply #15 on: July 12, 2017, 10:40:14 am »
nooo im completely on maciej side ... just wondering about the resistance...
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Thaddy

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Re: Automatic object deletion
« Reply #16 on: July 12, 2017, 11:03:28 am »
That's guardianship... Just that...That's why FPC turned into such a high quality compiler... nothing more, nothing less....
« Last Edit: July 12, 2017, 11:06:47 am by Thaddy »
Object Pascal programmers should get rid of their "component fetish" especially with the non-visuals.

carl_caulkett

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Re: Automatic object deletion
« Reply #17 on: July 12, 2017, 11:05:43 am »
Code: Pascal  [Select][+][-]
  1. var
  2.   List: TStringList;
  3. begin
  4.   List := Auto(TStringList.Create).Instance;
  5.   // Do stuff with List...
  6.   // No need to free anything.
  7.   // Will automatically free contained object when interface goes out of scope. ie. at end of procedure/method.
  8.   // Copes with exceptions - no need for try finally
  9. end;
  10.  
this code will not work in current FPC:

https://bugs.freepascal.org/view.php?id=26602
https://bugs.freepascal.org/view.php?id=30409

Thanks for confirming this. It's a good job I don't use this anymore!
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Thaddy

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Re: Automatic object deletion
« Reply #18 on: July 12, 2017, 11:08:31 am »
Why? because I just showed you it is possible already (with some quirks) and in the near future even easier?
Object Pascal programmers should get rid of their "component fetish" especially with the non-visuals.

hnb

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Re: Automatic object deletion
« Reply #19 on: July 12, 2017, 11:11:52 am »
...
(I hope Maciej and devs agree that this is, just about, a proper summary)
nooo im completely on maciej side ... just wondering about the resistance...
thanks :). Some resistance is sometimes good. It help to reflect (new ideas and roads) and help to keep humility, which is important in this kind of development. IMO a little lower resistance would be better
; )
Checkout NewPascal initiative and donate beer - ready to use tuned FPC compiler + Lazarus for mORMot project

best regards,
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carl_caulkett

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Re: Automatic object deletion
« Reply #20 on: July 12, 2017, 11:24:45 am »
Why? because I just showed you it is possible already (with some quirks) and in the near future even easier?

*Sigh*. When I said, "It's a good job I don't use this anymore!" I meant "it's a good job I don't use the code based on my IcaAutoFree/TcaAutoFree classes anymore".
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Thaddy

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Re: Automatic object deletion
« Reply #21 on: July 12, 2017, 11:36:32 am »
*Sigh*. When I said, "It's a good job I don't use this anymore!" I meant "it's a good job I don't use the code based on my IcaAutoFree/TcaAutoFree classes anymore".
Thats' ok. I so overheated in this discussion I simply *know* you had to sigh after re-reading my own comments.,
But it was on topic. So I won't retract what I wrote, since it is still correct. Ok? :D
Object Pascal programmers should get rid of their "component fetish" especially with the non-visuals.

carl_caulkett

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Re: Automatic object deletion
« Reply #22 on: July 12, 2017, 12:44:04 pm »
No problem!

Can you clarify what you wrote earlier. As I understand it Maciej is working on an Auto mechanism which will be ready in a few months. But will this feature be limited to Delphi mode? And on a more general level what are the advantages and disadvantages of Delphi mode vs Objfpc mode. I have always used Objfpc mode because that's the default, and it seems to work fine for me. Would I gain any advantage by using Delphi mode?
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Thaddy

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Re: Automatic object deletion
« Reply #23 on: July 12, 2017, 12:58:26 pm »
No problem!

Can you clarify what you wrote earlier. As I understand it Maciej is working on an Auto mechanism which will be ready in a few months.[ this is undefined. Time has no limits But will this feature be limited to Delphi mode? And on a more general level what are the advantages and disadvantages of Delphi mode vs Objfpc mode. I have always used Objfpc mode because that's the default, and it seems to work fine for me. Would I gain any advantage by using Delphi mode?
Apart from a slight edit in your remark:
Delphi mode?  Makes no difference. In OBJFPC mode type "specialize" (a lot) <grin>
FPC works on a per unit basis and the syntax you choose is based on what you prefer.... this is a concept that is amazing.... and not seen elsewhere on sourcecode level.
It is possible to use Delphi syntax in your own units (or><) without you ever knowing with what syntax the original code was written in a used unit.

So, if   when Maciej achieves what he wants it will be transparent. Like it is now.
« Last Edit: July 12, 2017, 01:09:45 pm by Thaddy »
Object Pascal programmers should get rid of their "component fetish" especially with the non-visuals.

avra

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Re: Automatic object deletion
« Reply #24 on: July 12, 2017, 01:53:46 pm »
this is a concept that is amazing.... and not seen elsewhere on sourcecode level.
+1  ;)
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carl_caulkett

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Re: Automatic object deletion
« Reply #25 on: July 12, 2017, 02:30:55 pm »
Why? because I just showed you it is possible already (with some quirks) and in the near future even easier?

Thaddy, I must apologise, I didn't realise that the example code you posted showed that Auto free *is* possible now, albeit with the double declaration. When I first saw the message, I didn't look closely enough at the code. In my defence, I had just woken up! I'm going to try it out now.
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carl_caulkett

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Re: Automatic object deletion
« Reply #26 on: July 12, 2017, 02:51:33 pm »
I already showed it works some time ago, Maciej... Ok, adapted example...: 8-) O:-)
Using Lazarus 1.8.0 RC3
macOS 10.12.5

I tried building a package with the unit, and when it tried to build the two lines:
Code: Pascal  [Select][+][-]
  1.    
  2.     class operator Implicit(AValue: T): Auto<T>;
  3.     class operator Implicit(Smart: Auto<T>): T;
  4.  


it fails with a couple of error messages which each say:
caauto.pas(27,48) Error: Impossible to overload assignment for equal types

Any ideas? Is this a typo? Should just one of those Implicit lines be in there?
« Last Edit: July 12, 2017, 02:55:19 pm by carl_caulkett »
"It builds... ship it!"

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hnb

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Re: Automatic object deletion
« Reply #27 on: July 12, 2017, 03:28:44 pm »
it fails with a couple of error messages which each say:
caauto.pas(27,48) Error: Impossible to overload assignment for equal types

Any ideas? Is this a typo? Should just one of those Implicit lines be in there?
you need to use latest FPC trunk. Lazarus is shipped with latest stable version of FPC.

related bug report: https://bugs.freepascal.org/view.php?id=30534

fixed in rev. 35740
Checkout NewPascal initiative and donate beer - ready to use tuned FPC compiler + Lazarus for mORMot project

best regards,
Maciej Izak

carl_caulkett

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Re: Automatic object deletion
« Reply #28 on: July 12, 2017, 05:37:13 pm »
Thanks, Maciej. Presumably, if I were to build Lazarus using the latest FPC trunk, the IDE would not be so stable. Since I have a lot of code that I am involved in writing, at the moment, I think I will wait until a release version of Lazarus is released with these language changes included. I know it's a horrible question, but have you any idea when that might be? (When asked similar questions, I would always reply, "When it's ready"!)
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Thaddy

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Re: Automatic object deletion
« Reply #29 on: July 12, 2017, 05:56:20 pm »
Carl, there is always a risk that something only works in trunk. Or does not work in a release.
I am sorry if some features we discussed here are not ready or back-ported to an official release.
It is also a demonstration of the care  that is taken before anything is allowed in the Language.
This is not a library change, no, it is on the language level. (And my  example was merely a demonstration of about year ago, with "Auto" search/replaced today)
« Last Edit: July 12, 2017, 06:00:31 pm by Thaddy »
Object Pascal programmers should get rid of their "component fetish" especially with the non-visuals.

 

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