<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<title></title>
</head>
<body>
<?php
?>
</body>
</html>
<?php
include_once "d3d.php";
global $cam,$lit,$cub;
b3d::bbBeginBlitz3D();
b3d::bbGraphics3D(640,480,16,2);
b3d::bbAntiAlias( true );
$World=b3d::bbCreatePlane(1, 0);
$World_Tex=b3d::bbLoadTexture('texture\11.jpg', 1);
b3d::bbScaleTexture ($World_Tex,3,3);
b3d::bbEntityTexture ($World,$World_Tex, 0, 0);
b3d::bbPositionEntity ($World,0,-5,0, 0);
b3d::bbScaleEntity($World, 0.5,0.5,0.5, 0);
$Button=b3d::bbCreateCube(0);
b3d::bbScaleEntity ($Button,0.5,0.5,0.5, 0);
b3d::bbPositionEntity ($Button,1,0,4, 0);
$tex = b3d::bbLoadTexture('texture\botton.jpg', 1);
b3d::bbEntityTexture($Button,$tex, 0, 0);
b3d::bbSetBuffer(b3d::bbBackBuffer());
$cam=b3d::bbCreateCamera(0);
b3d::bbPositionEntity($cam,0,5,-10, 0);
$lit=b3d::bbCreateLight(0, 0);
$cub=b3d::bbCreateCube(0);
$Cam=b3d::bbCreateCamera($cub);
$tex = b3d::bbLoadTexture('texture\2.jpg', 1);
b3d::bbEntityTexture($cub,$tex, 0, 0);
while(true) {
global $cam,$lit,$cub;
if (b3d::bbKeyDown(200))
b3d::bbMoveEntity($cub,0,0,0.1);
if (b3d::bbKeyDown(208))
b3d::bbMoveEntity($cub,0,0,-0.1);
if (b3d::bbKeyDown(203))
b3d::bbTurnEntity($cub,0,1,0, 0);
if (b3d::bbKeyDown(205))
b3d::bbTurnEntity($cub,0,-1,0, 0);
b3d::bbUpdateWorld(1);
b3d::bbRenderWorld(1);
b3d::bbText( 80,0,'П Е Р Е М Е Щ Е Н И Е С Т Р Е Л К А М И ', 0, 0);
b3d::bbText( 80,400,'Здоровье - 100%', 0,0 );
b3d::bbText( 80,430,'Патроны 50\250', 0,0);
b3d::bbFlip(1);
}
?>