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C-evo: New Horizons 1.3.0 release
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Author
Topic: C-evo: New Horizons 1.3.0 release (Read 4990 times)
Chronos
Full Member
Posts: 240
C-evo: New Horizons 1.3.0 release
«
on:
November 02, 2021, 05:39:57 pm »
I would like to announce a new release of this Linux/Lazarus port. I has matured enough after few years of development to be fully playable on both Windows and Linux.
New notable features since 1.2.0 release:
* User configurable key bindings
* Zoom-able map in three levels by mouse wheel
https://app.zdechov.net/c-evo
Logged
funlw65
Full Member
Posts: 148
Re: C-evo: New Horizons 1.3.0 release
«
Reply #1 on:
November 02, 2021, 11:35:55 pm »
Thank you for the link, didn't know about it!
Logged
FreePascal 3.2.2, C 10.2.1, D 1.24 under Linux(init,musl,glibc), DragonflyBSD, NetBSD
gui: gtk2, qt5, raylib4.x+raygui3.x, nanovg
tui: freevision, tvision2, termbox2+widgets, finalcut
db: typhoon-1.11...
Roland57
Sr. Member
Posts: 421
Re: C-evo: New Horizons 1.3.0 release
«
Reply #2 on:
November 03, 2021, 06:15:15 am »
Looks very nice. Impressive work! Thank you for sharing the source code. I could compile it without any problem.
I hope I will find time to learn the rules and play the game.
Logged
My projects are on
Gitlab
and on
Codeberg
.
cappe
Full Member
Posts: 191
Re: C-evo: New Horizons 1.3.0 release
«
Reply #3 on:
November 03, 2021, 08:30:27 am »
nice, I'll try to play with it.
Logged
Lulu
Full Member
Posts: 226
Re: C-evo: New Horizons 1.3.0 release
«
Reply #4 on:
November 03, 2021, 08:14:30 pm »
I played and my first game ended in a game over... I am not very patient!
Thanks you to share this project !
Logged
wishing you a nice life
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