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Author Topic: C-evo: New Horizons 1.3.0 release  (Read 4990 times)

Chronos

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    • PascalClassLibrary
C-evo: New Horizons 1.3.0 release
« on: November 02, 2021, 05:39:57 pm »
I would like to announce a new release of this Linux/Lazarus port. I has matured enough after few years of development to be fully playable on both Windows and Linux.

New notable features since 1.2.0 release:
* User configurable key bindings
* Zoom-able map in three levels by mouse wheel

https://app.zdechov.net/c-evo

funlw65

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    • Visual Pin Configurator for Nucleo 64pin boards
Re: C-evo: New Horizons 1.3.0 release
« Reply #1 on: November 02, 2021, 11:35:55 pm »
Thank you for the link, didn't know about it!
FreePascal 3.2.2, C 10.2.1, D 1.24 under Linux(init,musl,glibc), DragonflyBSD, NetBSD
gui: gtk2, qt5, raylib4.x+raygui3.x, nanovg 
tui: freevision, tvision2, termbox2+widgets, finalcut
db: typhoon-1.11...

Roland57

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    • msegui.net
Re: C-evo: New Horizons 1.3.0 release
« Reply #2 on: November 03, 2021, 06:15:15 am »
Looks very nice. Impressive work! Thank you for sharing the source code. I could compile it without any problem.

I hope I will find time to learn the rules and play the game.
My projects are on Gitlab and on Codeberg.

cappe

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Re: C-evo: New Horizons 1.3.0 release
« Reply #3 on: November 03, 2021, 08:30:27 am »
nice, I'll try to play with it.

Lulu

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Re: C-evo: New Horizons 1.3.0 release
« Reply #4 on: November 03, 2021, 08:14:30 pm »
I played and my first game ended in a game over... I am not very patient!
Thanks you to share this project !
wishing you a nice life

 

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