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Author Topic: Fpcupdeluxe  (Read 88791 times)

DonAlfredo

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Re: Fpcupdeluxe
« Reply #630 on: October 01, 2017, 09:45:55 pm »
@marcov
Missed than one ... will implement ... thanks !

wp

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Re: Fpcupdeluxe
« Reply #631 on: October 12, 2017, 07:41:34 pm »
There's a discussion in the German Lazarus forum (http://www.lazarusforum.de/viewtopic.php?f=2&t=11123) that the language settings of the IDE (Tools > Options > Environment > General > Language) is lost when a Laz trunk is updated by fpcupdeluxe.

I checked this with a fresh installation (Laz trunk & fpc trunk, created by fpcupdeluxe on Win10), set language to "Default (or english)", and updated by fpcupdeluxe), and in fact, the language is set back to "English".

I know from my daily work when I update Laz trunk via svn that this does not happen. So, is this caused by fpcupdeluxe?
Lazarus trunk / fpc 3.0.4 / all 32-bit on Win-10

DonAlfredo

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Re: Fpcupdeluxe
« Reply #632 on: October 12, 2017, 08:28:47 pm »
This is true. And unwanted.

I made the necessary changes in the source:
https://github.com/newpascal/fpcupdeluxe/commit/a066dff8f1452a57c815fd344640daffd7ab4a3f#diff-d76c5a449c604c2b209065de18ba7ee5

A new (upcoming) release will contain these changes !
Thanks for reporting.

Alextp

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Re: Fpcupdeluxe
« Reply #633 on: October 13, 2017, 11:10:23 am »
@author
I've reported few UI issues in GH page of fpcupdeluxe, please see?

DonAlfredo

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Re: Fpcupdeluxe
« Reply #634 on: October 13, 2017, 11:16:12 am »
I have taken care of many of them already !
However, I did not yet release the latest changes.

I will wait for a few days more on an issue I raised in the bugtracker about cross-compiling from x64 towards i386 (float80).
https://bugs.freepascal.org/view.php?id=32502

Regardless of a response, I will release new fpcupdeluxe this Monday !

Xor-el

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Re: Fpcupdeluxe
« Reply #635 on: October 13, 2017, 01:38:03 pm »
Hello, is there anybody here that has been able to run fpcdeluxe on kali linux??
tried running the linux version but it says no application associated with the file type.

DonAlfredo

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Re: Fpcupdeluxe
« Reply #636 on: October 13, 2017, 02:04:50 pm »
Did you make fpcupdeluxe executable after download ?
Use chmod to add the executable permission !

Xor-el

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Re: Fpcupdeluxe
« Reply #637 on: October 13, 2017, 02:53:51 pm »
Did you make fpcupdeluxe executable after download ?
Use chmod to add the executable permission !

yes i did

mai

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Re: Fpcupdeluxe
« Reply #638 on: October 16, 2017, 08:36:34 am »
Introducing fpcupdeluxe.
Still pre-mature, but ready to use in most cases.


lots of breakage ! takes ages to get anything working. though itz poss to get Laz working if you fight against fpcupdeluxe very very hard.

Eugene Loza

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Re: Fpcupdeluxe
« Reply #639 on: October 20, 2017, 08:34:04 pm »
Works for me in Debian Jessie Linux 64 bit flawlessly.
Thou I've had to install subversion package additionally.
Thanks a lot!
Lazarus 1.9 + FPC 3.1.1 Debian Jessie 64 bit.

My Free and Open Source games in Lazarus/FreePascal/CastleGameEngine:
https://decoherence.itch.io/
(and some ancient games in Turbo Pascal too)
Sources are here: https://github.com/eugeneloza?tab=repositories

M+AUDIO

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Re: Fpcupdeluxe
« Reply #640 on: October 20, 2017, 10:29:23 pm »
I would also like to thank you DonAlfredo and everyone who contributed to this project. O:-)
needed to install git for cross-compilers (wasn't mentioned in the readme under linux section)
« Last Edit: October 20, 2017, 10:36:12 pm by M+AUDIO »

mai

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Re: Fpcupdeluxe
« Reply #641 on: October 21, 2017, 01:42:46 am »
usually works nicely on first run on empty dir.

later runs, to install coponents into palette, sometimes recompilation problems.


so I just use online pack mangr

 

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