Hi guys, new problem.. not about programming but about installation of SDL2 unit in Lazarus ( because i finally decided to use Lazarus and not anymore FreePascal with my project ).
All i've done is this:
Installed Zip file : SDL2-win32-x86.zip
Collocated .dll file to System32 folder of Windows.
Created a new folder named "sdl2" in "units/i386-win32/win32/" folder of lazarus directory.
Copied all SDL2 Headers into this folder and the previous dll file.
Opened Lazarus with my current .pas project called DinoLand.
Added "units/i386-win32/win32/" to "Other units" section in compiler options.
Compiled with no errors.
Error 0x000007b shown after running game.
( i hate this error.. i always see it.. also on Camtasia Studio ).
Maybe i'm wrong with directories in units folder because i don't understand what are folders for 32 bit and folders for 64 bit ( i think x86 and x64... i don't know ) and so if you can help me so.. help me.