How to handle high DPI TBitmap for MacOS X?
I have problem with TBitmap see attachment.
Background is rendered on TBitmap with size of component. Text is painted with Canvas.TextOut(X,Y, 'Caption') and it's well rendered (except italics style). TBitmap size is same as component (TBitmap.Width := Self.Width) but in real it's half "real" width and height and result is uggly output. Target is Cocoa (under Windows target is all OK and TBitmap has real width and height 1px=1px).