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Author Topic: BGRATutorial3D suggestions  (Read 2179 times)

lainz

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BGRATutorial3D suggestions
« on: May 27, 2016, 06:06:14 pm »
Hi, in the demo you can split the virtualscreen and the opengl versions? Because the opengl one works much faster and in some demos it get slower when I maximize the window, I can't enjoy fully the speed because the virtualscreen controls the movement of the objects.

Or put a switch to enable / disable each sub window.

PD: the example is not working anymore at the models part, it just closes the window and get an exception.

circular

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Re: BGRATutorial3D suggestions
« Reply #1 on: May 27, 2016, 08:58:57 pm »
Yes I found that bug as well.  :-[

I just fixed it on SVN.

Ok for the switch. Either OpenGL or BGRA.
Conscience is the debugger of the mind

circular

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Re: BGRATutorial3D suggestions
« Reply #2 on: May 27, 2016, 09:26:16 pm »
Done on SVN.  8-)
Conscience is the debugger of the mind

lainz

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Re: BGRATutorial3D suggestions
« Reply #3 on: May 27, 2016, 09:29:27 pm »

 

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