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Author Topic: TDIRECT2D for lazarus?  (Read 10542 times)

trayres

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TDIRECT2D for lazarus?
« on: February 22, 2015, 03:06:32 am »
I'd like to use the Direct2D canvas, like Tdirect2d in Delphi. I thought codebot.cross would be the way to go, but it doesn't seem to be updated. Is there a similar project or direct2d wrapping for Windows that exists?

thanks all

*EDIT* Codebot.Cross WILL be the way to go, and it is currently being updated! Hooray !
« Last Edit: February 22, 2015, 09:24:00 pm by trayres »

SonnyBoyXXl

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Re: TDIRECT2D for lazarus?
« Reply #1 on: June 09, 2015, 02:35:26 pm »
Hi,

I have now made my translations of the DirectX 12 Headers available. There are also the DX10, DX11, DX11.1 and DX11.2 Headers and also the D2D Headers includes.

You can find them on

https://github.com/CMCHTPC/DelphiDX12

I use them in a multimedia application with FPC (CT) currently.

 

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