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Tile map in Lazarus
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Topic: Tile map in Lazarus (Read 3071 times)
KMagic
Full Member
Posts: 100
Tile map in Lazarus
«
on:
September 18, 2014, 11:39:06 am »
I have created a Tile Map using "Tiled" software, which gives me a TMX file. Now, How can I load the map to my game? Do I have to write my own code for loading the map? Or, Is there any other tool which can help me with this?
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lainz
Hero Member
Posts: 4468
Re: Tile map in Lazarus
«
Reply #1 on:
September 18, 2014, 02:35:12 pm »
you must load it
https://github.com/bjorn/tiled/wiki/TMX-Map-Format
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https://lainz.github.io/
lainz
Hero Member
Posts: 4468
Re: Tile map in Lazarus
«
Reply #2 on:
September 26, 2014, 09:23:11 pm »
I've created my own version of Tile Map File with .ini files instead of .xml for BGRABitmap.
http://forum.lazarus.freepascal.org/index.php/topic,24176.msg158564.html#msg158564
BTW you can easily re-use the code and implement XML using the drawing tools you need.
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