Let me start by saying that whoever came up with the idea of writing and developing BGRA components is a GENIUS. I love all the components in BGRA. Thank you. In fact, I am able to use one of your component, BGRA Sprite animation successfully in my program. However, I am trying to use one of the other components in the BGRA tabs but not successful namely TBCButton.
What I am simply trying to do is incorporate TBCButton and enable its 3D polished and glossy look but running into problem. I can easily setup its skin during design time through style manager by double-clicking on button. However, I want to be able to do this while runtime programmatically or with my code, but I searched and searched for an answer there is seem to none. I selected the TBCButton and looked in its object inspector. It has style properties but only with two different options -
bbtbutton and bbtdropdown.
So, how do you programmatically change the skin of the TBCButton? or Can you? If you can, could you please show me a sample code. Thank you.
I did ask a question related to this issue in the general section and got no reply. Here is the link to that question, which also has images attached to it.
https://forum.lazarus.freepascal.org/index.php/topic,37108.msg248335.html#msg248335